Claude Code Usage Data: What 400,000 Sessions Reveal

Anthropic's study found each prompt sets off a chain of around ten actions on average, and sometimes over a hundred. A typical session runs about four such turns, so an ordinary session involves roughly forty tool calls. That is why the planning decision matters more than the execution review — you make about 70 percent of the former and only 20 percent of the latter.
Novice sessions reach verified success about 15 percent of the time and at least partial success 77 percent of the time. Intermediate and expert sessions reach verified success 28 to 33 percent and partial success 91 to 92 percent. A low verified-success number is not a failure rate — many useful sessions simply cannot be independently verified from inside the session.
No, the opposite. Novice sessions produce around five Claude actions and roughly 600 words of output, while expert sessions produce twelve actions and around 3,200 words. Experts also abandon far fewer sessions — 5 to 7 percent against 19 percent for novices — so the failure mode is a long session without a plan, not length itself.
About 56 percent of sessions involve writing (25 percent), fixing (26 percent), or testing and orchestrating code (5 percent). Operating software accounts for 17 percent, planning or exploring 14 percent, and analysis or prose 13 percent. Writing new code is a minority activity, which surprises most people who assume it is the main use.
No. Software occupations reach 30 percent verified success overall against 26 percent for other professions, and on code-producing sessions the figures are 34 and 29 percent. Every one of the ten largest occupations lands within seven points of software engineers, which is a much narrower gap than most discussion of AI coding tools assumes.

Key Takeaway
Anthropic's study of roughly 400,000 Claude Code sessions from about 235,000 people between October 2025 and April 2026 found that each prompt sets off around ten actions by Claude, that people make about 70 percent of planning decisions but only 20 percent of execution decisions, and that expert sessions reach verified success 28 to 33 percent of the time against 15 percent for novices.
I have written a lot of confident sentences about how to use Claude Code, all of them drawn from my own sessions. My own sessions are a sample of one, and the thing about a sample of one is that it agrees with you. So when Anthropic published an analysis of roughly 400,000 real sessions from about 235,000 people, I read it looking for the places it disagreed with me.
It disagreed in two places, and both changed what I do daily. This post pulls out the numbers that are actually actionable — the work-mode split, the decision asymmetry, how expertise changes the shape of a session rather than just its outcome, and what a year of drift in the data says about where this is going. Every figure below comes from that study.
The study covers around 400,000 Claude Code sessions from about 235,000 people between October 2025 and April 2026, alongside the observation that the share of GitHub projects with coding-agent activity has more than doubled since late 2025 and that Claude Code users now average around twenty hours a week with the tool. That last figure is the one that reframes the rest: this is not occasional assistance, it is where a substantial part of the week goes.
It is worth being clear about the limits before quoting any of it. This is observational data about what people did, not a controlled comparison against working without the tool, so nothing here measures productivity in the economic sense. Success is judged from the session itself. What it does measure well is shape — what people ask for, how much the agent does per request, and how those things differ between people who are new to it and people who are not.
The single most common mental correction the data made for me was this: writing new code is a minority activity. About 56 percent of sessions consist of writing, fixing, or testing and orchestrating code — but writing is only 25 points of that, fixing 26, and testing and orchestration just 5. The rest of the distribution is the part people underestimate.
Where the sessions actually go:
| Mode | Share of sessions | What it looks like in practice |
|---|---|---|
| Writing and fixing code | 51 percent combined | New code at 25, debugging and repair at 26 |
| Operating software | 17 percent | Running things, wiring pipelines, driving tools |
| Planning or exploring | 14 percent | Reading a codebase, designing before committing |
| Analysis or prose | 13 percent | Documents, reports, data work, writing |
People make about 70 percent of the planning decisions and only about 20 percent of the execution decisions. That is not a complaint about autonomy — it is a description of where your attention is leveraged. Each prompt sets off a chain of around ten actions on average, and sometimes over a hundred, across a session that typically runs about four such turns.
# The number that reframes everything else in the study:
#
# 1 prompt -> ~10 actions by Claude, on average
# (sometimes over 100)
#
# A typical session is about FOUR such turns.
#
# So a four-turn session is roughly forty tool calls you did
# not individually approve. That is why the planning decision
# is the one worth your attention: you make ~70% of those,
# and only ~20% of the execution decisions.Read that arithmetic honestly and the conclusion is uncomfortable but useful: in an ordinary session you are personally deciding a small minority of what actually happens. Every minute spent sharpening the plan is therefore worth many minutes spent reviewing execution after the fact, which is exactly why plan mode and a written plan keep showing up in every serious workflow guide. You are not being asked to slow down for its own sake. You are being asked to spend your decisions where you still have most of them.
I expected experienced users to run tighter, shorter sessions. The opposite is true. Sessions from novices produce around five Claude actions and roughly 600 words of output; expert sessions produce twelve actions and around 3,200 words. Experts are not asking for less, they are asking for more and getting further with it.
# Session shape by expertise (verified-success sessions):
#
# novice : 5 actions, ~600 words of output
# expert : 12 actions, ~3,200 words of output
#
# Verified success rate:
# novice : 15% (partial success 77%)
# intermediate /
# expert : 28-33% (partial success 91-92%)
#
# Abandonment:
# novice : 19% of sessions
# expert : 5-7%
#
# Experts do not get shorter sessions out of the tool.
# They get LONGER ones that finish.The abandonment figures are the most quietly instructive part of the study: 19 percent of novice sessions end abandoned, against 5 to 7 percent for experts. Abandonment is a much sharper signal than success rate, because it means the session went wrong enough to be worth nothing at all. If your own sessions frequently end without a usable result, the fix is almost never a better prompt for the same request — it is a smaller, more specific request.
Between October 2025 and April 2026 the composition shifted in a consistent direction, and the direction says more than any single number:
The estimated value of the average session rose by 27 percent over the same period, with building tasks up about 43 percent, operating tasks 34 percent and fixing 32 percent. A tool that started out mostly repairing things is now mostly making and running them, which matches the direction of the product itself — the last year of releases has been overwhelmingly about orchestration, permissions and running work unattended rather than about writing better functions.
Software occupations reach 30 percent verified success overall against 26 percent for other professions, and on code-producing sessions specifically the figures are 34 and 29 percent. Every one of the ten largest occupations lands within seven points of software engineers.
A four-point overall gap is much narrower than the discourse around AI coding tools would suggest, and it lines up with the 13 percent of sessions that produce analysis or prose rather than code. If you are a developer wondering why your product manager keeps sending you terminal transcripts, this is why: the tool is not staying in the engineering department.
Do not read verified success rates of 28 to 33 percent as a failure rate of two thirds. Partial success runs at 91 to 92 percent for intermediate and expert sessions, and a session that produced something useful but not independently verifiable inside the session is extremely common and not a failure. The number to watch is abandonment, not verified success.
Four concrete habits, in the order they paid off:
If you want one number to hand to a sceptical manager, use the twenty hours a week and the doubling of GitHub projects with coding-agent activity rather than any success rate. Adoption figures are observational and hard to argue with; success rates invite an argument about the definition, which you will lose in a meeting.
The study is most useful as a corrective to whatever your own sessions taught you. Mine had taught me that shorter is safer and that new code is the main event; the data says experts run longer sessions and that writing new code is a quarter of the work. The habit I kept from it is narrow and cheap: spend your attention on the plan, because that is the part of the session you still mostly own.
Sources & further reading